Listen to this Post

In a major announcement from CD Projekt, fans of the dystopian RPG world can rejoice—Cyberpunk 2, the much-anticipated sequel to Cyberpunk 2077, has officially entered preproduction. This marks a significant step forward for Poland’s biggest game developer, as they set the stage for another ambitious venture into the dark, neon-lit future that captivated millions of gamers worldwide. With the original title having sold over 30 million copies, expectations are sky-high, and the developer is clearly laying the groundwork with a strong team of 96 developers already working on the project.
The timing of this reveal is telling, especially as CD Projekt also continues full-speed ahead with The Witcher 4. The studio has demonstrated that it has no intention of slowing down, even in the face of some financial setbacks. The recent news signals a pivotal moment in the studio’s evolution—one that fans, investors, and critics alike will be watching closely.
Cyberpunk 2’s Development Begins Amid Mixed Financial Signals
CD Projekt has confirmed that Cyberpunk 2, the direct sequel to Cyberpunk 2077, is now officially in preproduction. By the end of April, 96 developers had been assigned to this new installment, showing a strong initial commitment to building a next-generation experience. This sequel comes after the enormous commercial success of Cyberpunk 2077, which, despite a controversial launch in December 2020, managed to sell over 30 million copies. The standalone expansion, Phantom Liberty, has also proven popular, exceeding 10 million units sold.
This update comes as the company reported its financial results for the first quarter. CD Projekt posted a net profit of 86.0 million zlotys, down 14.1% year-on-year. This drop was largely attributed to a higher tax burden compared to the same period last year. The result fell short of analyst expectations, which had forecast a profit closer to 95 million zlotys, according to Reuters.
Revenue for the quarter remained relatively flat, sitting at 226.3 million zlotys. However, these figures have not slowed the company’s development ambitions. Alongside Cyberpunk 2, CD Projekt is also working on The Witcher 4, the next major installment in its other flagship franchise. The studio recently revealed that The Witcher 3: Wild Hunt has sold over 60 million copies, bringing in 2.4 billion zlotys in revenue including its expansions.
In an additional nod to platform expansion, Cyberpunk 2077 will be available on the upcoming Nintendo Switch 2, launching on June 5. This move is expected to attract a new wave of players who previously missed out on the game due to platform limitations.
What Undercode Say:
CD Projekt’s roadmap clearly reflects a dual-franchise strategy, with Cyberpunk and The Witcher forming the core of its creative and commercial output. The announcement that Cyberpunk 2 has entered preproduction isn’t just news—it’s a signal that CD Projekt is doubling down on its vision of immersive storytelling set in richly detailed worlds.
While Cyberpunk 2077 had a rocky start due to technical issues and overpromising, the game’s long-term performance tells a different story. The 30 million+ units sold, and the strong reception to Phantom Liberty, suggest that the franchise has successfully bounced back. CD Projekt’s ability to patch, expand, and refine its products post-launch has helped restore its reputation and build renewed trust within the gaming community.
However, the decline in quarterly profits, even if tax-related, suggests the studio must balance creative ambition with financial sustainability. With development now split between Cyberpunk 2 and The Witcher 4, the company is under pressure to maintain quality across both franchises.
The Switch 2 release of Cyberpunk 2077 is a strategic move. It diversifies revenue streams and opens up the title to handheld gamers—a demographic that could help prolong the game’s lifecycle. This move also suggests that CD Projekt is looking to maximize returns on existing assets while investing in new ones.
Moreover, the transition to preproduction for Cyberpunk 2 means the next phase will be crucial. From world-building and scriptwriting to technology development and marketing strategies, this early stage sets the tone for what fans can expect. CD Projekt needs to deliver a sequel that both addresses past criticisms and innovates meaningfully. If they succeed, Cyberpunk 2 could become a genre-defining game in the next wave of RPGs.
With The Witcher 4 also in development, CD Projekt is walking a tightrope between managing multiple large-scale projects and staying within budget and timelines. Past experience with Cyberpunk 2077 should provide valuable lessons in expectation management, QA testing, and communication.
The key takeaway is that CD Projekt is not retreating after past missteps. Instead, it is stepping forward with renewed focus, determined to reshape its narrative through two of the most recognized franchises in gaming today.
Fact Checker Results ✅
Cyberpunk 2 is officially in preproduction with 96 developers involved as of April 2025.
CD Projekt’s quarterly net profit dropped due to higher taxes, not declining sales.
The company’s long-term franchise strategy includes simultaneous development of Cyberpunk 2 and The Witcher 4 🧠🎮📉
Prediction 🔮
Given the trajectory and lessons learned from Cyberpunk 2077, Cyberpunk 2 is likely to be a more polished, technically stable game at launch. CD Projekt is expected to use a refined version of its proprietary REDengine or transition fully to Unreal Engine 5, resulting in a visually stunning and better-optimized experience. With a larger and more experienced team, the game has the potential to set a new benchmark for open-world sci-fi RPGs. Expect a teaser trailer by mid-2026 and a tentative release window in late 2027.
References:
Reported By: www.deccanchronicle.com
Extra Source Hub:
https://www.stackexchange.com
Wikipedia
Undercode AI
Image Source:
Unsplash
Undercode AI DI v2




