Nvidia Releases GeForce Game Ready Driver 59159 WHQL With DLSS 4 Multi Frame Generation Boost + Video

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Featured ImageA Major Driver Update Focused on Performance and Visual Stability

Nvidia has rolled out GeForce Game Ready Driver 591.59 WHQL, a performance driven update that strengthens its DLSS 4 ecosystem while addressing a critical display flaw reported in earlier releases. The new driver expands Multi Frame Generation support to more games, enhances ray tracing pipelines, and restores colour accuracy for users running non native resolutions. This update reinforces Nvidia’s strategy of pairing software innovation with RTX hardware to extend performance gains well beyond traditional rendering methods.

the Original

GeForce Game Ready Driver 591.59 WHQL introduces DLSS 4 with Multi Frame Generation to four additional titles: Ark: Lost Colony, Ashes of Creation, Splitgate: Arena Reloaded, and Yakuza Kiwami 2. With this support enabled, GeForce RTX users can achieve significantly higher frame rates through AI powered frame synthesis, reducing GPU workload while maintaining visual fidelity. The driver also arrives alongside ray tracing improvements, further optimising lighting, reflections, and shadows in supported games.

Beyond current releases, Nvidia confirmed that AION2, NCSOFT’s upcoming MMORPG, will receive DLSS 4 Multi Frame Generation support on December 24th for Korea and Taiwan, with global deployment planned alongside the game’s worldwide launch. AION2 already integrates DLSS Frame Generation, DLSS Super Resolution, and Nvidia Reflex, positioning it as a technically advanced showcase for RTX features.

Additional updates include Dying Light: The Beast, which now supports ray traced global illumination, reflections, and shadows, combined with DLSS 4 and DLAA. Lost Ark has also adopted DLSS Super Resolution and DLAA in its Korean client, with Western regions scheduled to receive the update in Q1 2026.

On the technical side, Driver 591.59 resolves a colour rendering bug that affected games and applications when running at non native resolutions or uncommon aspect ratios. Nvidia also notes that the driver delivers optimisations for upcoming RTX enhanced titles such as Phantom Blade Zero, Resident Evil Requiem, and Pragmatic, all of which were recently highlighted with new trailers at The Game Awards. The update is available through the Nvidia app and directly from GeForce.com.

What Undercode Say:

The release of Driver 591.59 quietly highlights Nvidia’s long term play rather than chasing short term benchmark headlines. DLSS 4 Multi Frame Generation is no longer positioned as a premium showcase feature, it is becoming infrastructure. By extending support to genres ranging from MMORPGs to arena shooters and story driven action titles, Nvidia is normalising AI generated frames as a default performance layer.

What stands out is the inclusion of older or re released titles like Yakuza Kiwami 2. This signals that DLSS 4 is not limited to future engines but can be retrofitted into existing pipelines with measurable gains. That matters, because the majority of PC gamers are not constantly moving to brand new releases. Nvidia appears to understand that longevity and backward optimisation are just as important as forward looking tech demos.

The AION2 announcement is equally strategic. Launching DLSS 4 Multi Frame Generation first in Korea and Taiwan reflects Nvidia’s focus on regions where MMORPG performance and latency are scrutinised heavily. Pairing DLSS with Nvidia Reflex further tightens the experience, addressing one of the main criticisms of frame generation technologies, perceived input lag.

Fixing the colour display bug is less glamorous but arguably more important. Visual artefacts at non native resolutions undermine trust, especially among creators and competitive players who rely on custom aspect ratios. Addressing this issue restores confidence that Nvidia’s rapid driver cadence is not sacrificing stability for innovation.

Finally, the mention of upcoming RTX optimised titles suggests Nvidia is aligning its driver roadmap closely with major industry events like The Game Awards. This reinforces the idea that GeForce drivers are no longer passive updates, they are coordinated product launches that shape how games are experienced from day one.

Fact Checker Results

✅ Driver 591.59 WHQL officially adds DLSS 4 Multi Frame Generation to four confirmed titles.
✅ The colour display bug fix aligns with reported issues from the previous driver branch.
❌ No performance metrics were disclosed, so exact frame rate gains remain unverified.

Prediction

📊 DLSS 4 Multi Frame Generation will become standard in most AAA and MMO launches by late 2026.
📊 Older game remasters will increasingly adopt DLSS 4 to extend their commercial lifespan.
📊 Nvidia’s driver updates will continue to double as marketing milestones, not just technical patches.

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Reported By: timesofindia.indiatimes.com
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