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A New Chapter Is Finally Taking Shape
After years of speculation, rumors, technological experiments, and endless fan theories, CD Projekt Red has finally given The Witcher community something it has desperately wanted: a target year.
The Witcher 4 is currently targeting a 2028 release window.
The announcement comes directly from Michał Nowakowski, Joint Chief Executive Officer of CD Projekt Red, who confirmed that the studio is building its next major Witcher adventure with a development team of more than 500 people.
That does not mean players should expect to see the game at gamescom 2026. In fact, CD Projekt Red has explicitly confirmed that The Witcher 4 will not appear at the event.
Instead, the studio is asking fans to wait.
And while that wait may feel painful after so many years, there is an important reason to pay attention to the wording surrounding the announcement. CD Projekt Red is not simply making another Witcher game. It is attempting to build the foundation for an entirely new saga.
The 2028 Target Changes Everything
The most important information is remarkably simple: The Witcher 4 is targeting 2028.
CD Projekt Red has not announced a specific launch day, month, or quarter. A target window is also not the same thing as a guarantee.
Still, the statement is significant because it gives the project a much clearer development horizon.
The studio says more than 500 developers are currently working on the game. That scale suggests CD Projekt Red is treating The Witcher 4 as one of the largest productions in its history.
The company has also described the project as its “biggest, boldest, and most ambitious game to date.”
That is a huge statement from the studio behind The Witcher 3: Wild Hunt and Cyberpunk 2077.
Why CD Projekt Red Is Asking Fans to Wait
There is an understandable temptation to look at 2028 and think the game is simply taking too long.
But the development history of CD Projekt Red provides another interpretation.
The studio has already experienced the consequences of launching an enormous RPG before it was ready. Cyberpunk 2077 became one of the industry’s most discussed launches precisely because its ambition collided with technical problems and platform limitations.
CD Projekt
That history makes the phrase “let the team cook” particularly meaningful.
The company appears to understand that The Witcher 4 cannot simply be another ambitious game. It needs to establish a new standard for the franchise.
A New Witcher With Ciri at the Center
The Witcher 4 represents a major narrative transition.
Geralt of Rivia is no longer expected to be the central protagonist of the new saga. Instead, Ciri is taking the lead.
That decision opens enormous possibilities.
Ciri is already one of the most important characters in The Witcher universe. Her abilities, history, relationships, and connection to multiple worlds give CD Projekt Red a protagonist capable of taking the franchise into places Geralt’s story could not.
It also gives the studio an opportunity to preserve the identity of The Witcher while fundamentally changing how the player experiences its world.
A New Trilogy Could Stretch Into the 2030s
If CD Projekt Red maintains its stated ambition for a new Witcher trilogy, the 2028 target becomes even more interesting.
A hypothetical schedule could place:
The Witcher 4: 2028
The Witcher 5: around 2031
The Witcher 6: around 2034
These dates are not confirmed release dates. They are simply a possible scenario based on a roughly three-year cadence.
There is also no guarantee that CD Projekt Red will release each game that quickly.
Still, the possibility demonstrates the scale of what the company is attempting.
The Witcher 4 may not simply be a sequel. It could be the first chapter of a decade-long transformation of the franchise.
The Witcher 3 Is Not Finished Yet
Perhaps the most surprising part of this story is that CD Projekt Red is preparing another major Witcher adventure before moving entirely into the future.
The Witcher 3: Wild Hunt is receiving another expansion.
Titled Songs of the Past, the expansion is scheduled for 2027 and will return players to Geralt of Rivia.
That means fans will get another opportunity to step into Geralt’s world before Ciri’s new saga properly begins.
Songs of the Past Returns Geralt to the Spotlight
Songs of the Past is being developed as a new adventure featuring Geralt.
It is being co-developed by CD Projekt Red and Fool’s Theory, a studio that includes developers with experience working on The Witcher 3.
The expansion is planned for:
PlayStation 5
Xbox Series X|S
PC
Its release is expected in 2027.
The timing is fascinating.
The Witcher 3 originally launched in 2015, meaning Songs of the Past is arriving roughly a dozen years after the original game.
For a game that has already become one of the defining RPGs of its generation, returning to Geralt after so long could easily become more than simple nostalgia.
A Spiritual Prologue to The Witcher 4
CD Projekt Red has suggested that Songs of the Past can indirectly serve as a kind of prologue to The Witcher 4.
That should not be interpreted as meaning players must complete the expansion before playing The Witcher 4.
Instead, it appears to be a bridge between eras.
The expansion can remind players why The Witcher universe became so beloved while potentially establishing ideas, themes, or events that will become relevant to the next generation of the franchise.
It is a clever strategy.
Before asking players to emotionally invest in
Why the Expansion Was Delayed Until 2027
Songs of the Past was reportedly once expected earlier.
CD Projekt Red ultimately decided that delaying the expansion was the better choice.
The reasoning is straightforward: quality comes first.
The studio has emphasized that the final experience for consumers is more important than hitting an earlier internal target.
That philosophy matters because the Witcher brand is now too valuable for CD Projekt Red to treat expansions as secondary projects.
A disappointing expansion would not simply be disappointing on its own. It could weaken excitement surrounding The Witcher 4.
Geralt’s Mysterious Third Sword
One of the most intriguing clues surrounding Songs of the Past is a mysterious sword.
Artwork shows Geralt holding a new blade with an unusual curved and ornate crossguard.
CD Projekt Red has confirmed that the weapon is important to the story.
That immediately raises questions.
Why does Geralt need another sword?
Who created it?
Does it possess special properties?
Is it connected to a character, event, faction, or historical moment?
The developers are deliberately keeping the answers secret.
And that may be exactly the right approach.
Dandelion Is Coming Back Too
Geralt will not be completely alone.
His old friend Dandelion is also part of the expansion’s material.
Artwork shows the bard playing his lute while Geralt rests beside a fire and villagers celebrate.
The imagery immediately evokes the atmosphere that made The Witcher 3 so memorable.
It is not necessarily about epic battles.
Sometimes the most powerful Witcher moments happen around a campfire, inside a tavern, or during an ordinary conversation that slowly turns into something much darker.
The Mystery of Belleteyn Night
CD Projekt Red has also pointed toward Belleteyn Night as an important element of the new adventure.
The studio previously released artwork and a poem connected to the celebration.
Fans quickly noticed that Geralt was carrying the same mysterious sword that later appeared in Songs of the Past artwork.
That was likely intentional.
CD Projekt Red knows exactly how closely Witcher fans examine its promotional material.
A single sword can become the subject of hundreds of theories.
Songs of the Past Will Be a Major Expansion
CD Projekt Red has stressed that Songs of the Past is an expansion rather than a completely new game.
However, the studio also says its scale will be comparable to what players experienced with Blood and Wine.
That is an important comparison.
Blood and Wine was not a small piece of downloadable content. It delivered a substantial new region, characters, quests, stories, and gameplay opportunities.
If Songs of the Past follows that philosophy, 2027 could effectively become another major Witcher year.
Gwent Is Returning With More Cards
Fans of Gwent also have something to look forward to.
Songs of the Past is expected to introduce additional Gwent cards.
That may sound like a small detail, but Gwent became one of The Witcher 3’s most beloved side activities.
For many players, the card game became an experience within the experience.
Adding new cards could give returning players another reason to explore the expansion beyond the main storyline.
Cross-Platform Mod Support Remains Important
CD Projekt Red is also continuing work on cross-platform mod support for The Witcher 3.
That could significantly extend the
The Witcher 3 has already demonstrated extraordinary longevity, and modding has played an important role in keeping PC communities engaged.
If CD Projekt Red can make mod support more accessible across platforms, it could help the game remain relevant even as The Witcher 4 approaches.
The Witcher 3 Has Become a Gaming Giant
The scale of The Witcher
The game has reportedly surpassed 65 million copies sold.
That number places it among the most commercially successful role-playing games ever created.
It also explains why CD Projekt Red cannot approach The Witcher 4 as a routine sequel.
Millions of players already have expectations.
Millions remember Geralt.
Millions have emotional connections to locations, characters, quests, music, romances, and decisions made nearly a decade ago.
The challenge is not simply creating a great RPG.
The challenge is creating something capable of following one of the industry’s most celebrated games.
What Undercode Say:
The 2028 Window Is More Important Than It Looks
The Witcher
It is a signal about CD Projekt
Patience Could Become a Competitive Advantage
The gaming industry increasingly rewards games that arrive polished.
CD Projekt Red has experienced the opposite side of that equation.
A longer development cycle could help the studio avoid repeating its most painful mistakes.
The Studio Has Something to Prove
The Witcher 4 carries enormous expectations.
CD Projekt Red needs to demonstrate that the lessons learned from Cyberpunk 2077 have permanently changed its production culture.
Ciri Is the Biggest Creative Opportunity
Moving away from Geralt gives the developers freedom.
Ciri already has an established history, but her future remains far less defined than Geralt’s.
The New Saga Can Become More Than a Sequel
The studio does not need to recreate The Witcher 3.
It needs to create the next evolution of the franchise.
The World Could Become Much Larger
CD Projekt Red has described the new game as having a huge and immersive open world.
That suggests scale will be one of the project’s defining characteristics.
Bigger Does Not Automatically Mean Better
This is where CD Projekt Red needs discipline.
A massive map filled with meaningless activities would not necessarily improve The Witcher formula.
Meaningful Exploration Matters More
The Witcher 3 succeeded because its world often felt authored.
A random roadside encounter could become a memorable story.
The Witcher 4 needs that same sense of discovery.
Ciri Can Change Combat
Ciris abilities are fundamentally different from Geralts.
Her movement, powers, and fighting style could make the gameplay feel dramatically different.
That Difference Is Necessary
If The Witcher 4 simply replaces Geralt with Ciri while keeping every gameplay system identical, the transition could feel superficial.
A New Saga Needs a New Identity
The strongest sequels preserve familiar DNA while introducing meaningful change.
The Witcher 4 has an opportunity to do exactly that.
The Expansion Strategy Is Clever
Songs of the Past gives CD Projekt Red another opportunity to work inside the Witcher universe before launching its next-generation saga.
Geralt’s Return Has Emotional Value
Players have spent years with Geralt.
Giving him another adventure could provide a satisfying farewell without unnecessarily reopening his completed story.
The Expansion Could Also Test Technology
A major expansion can provide valuable production experience before The Witcher 4 reaches its final stages.
Fool’s Theory Is an Interesting Partner
Working with developers who understand The Witcher
The Sword Mystery Is Classic Witcher Marketing
CD Projekt Red does not need to reveal everything.
A single mysterious object can generate months of discussion.
Fans Are Already Doing the Marketing
Every hidden clue becomes another social media conversation.
That kind of organic attention is extremely valuable.
The 2027 Expansion Could Prevent Witcher Fatigue
Paradoxically, another Geralt adventure may keep the franchise alive without forcing players to wait in complete silence until 2028.
But Timing Is Everything
If Songs of the Past becomes too large or too heavily connected to The Witcher 4, it could create confusion.
The expansion needs to stand on its own.
The Witcher 4 Should Not Require Homework
New players should be able to understand the new saga.
Long-time fans should receive additional rewards for knowing the history.
That is the ideal balance.
The Franchise Is Entering Its Second Era
The original trilogy centered on Geralt.
The next saga appears ready to establish Ciri as the defining figure.
That is a major transition.
The 2030s Could Belong to The Witcher
If CD Projekt Red successfully maintains its new trilogy strategy, The Witcher could remain one of the company’s primary franchises throughout the next decade.
Three Games Would Create Enormous Momentum
A successful trilogy could build a continuous narrative across several console generations.
Technology Will Matter
The Witcher 4 is being developed during a period of rapid advances in rendering, AI-assisted development, animation, physics, and world simulation.
AI Could Change the Scale of the World
If used responsibly, modern development tools could help CD Projekt Red create more reactive environments without replacing the human-authored storytelling that defines the franchise.
The Risk Is Feature Creep
Technology creates possibilities.
Possibilities can quickly become production problems.
The studio must know what to leave out.
The Witcher 4 Needs Emotional Density
A giant world means little if players do not care about the people inside it.
The Witcher has always been strongest when its fantasy world feels painfully human.
Moral Ambiguity Must Return
The
That tradition should remain central.
Ciri’s Story Could Become Darker
Her abilities and history give CD Projekt Red opportunities to explore themes that would have felt different through Geralt’s perspective.
The Franchise Still Has Room to Surprise Us
Despite years of exposure, the Witcher universe contains enormous unexplored territory.
The Biggest Question Is Not Release Date
The real question is whether CD Projekt Red can make players forget Geralt long enough to fall in love with Ciri.
That Will Define the New Trilogy
If Ciri becomes emotionally compelling, the transition will succeed.
If she does not, nostalgia for Geralt could become a major obstacle.
2028 Gives the Studio Time
Two years can be a very long time in game development.
The team has an opportunity to refine systems, polish performance, improve storytelling, and establish a strong technical foundation.
The Wait Could Ultimately Be Worth It
A delayed game can frustrate fans.
A rushed game can damage an entire franchise.
For The Witcher 4, patience may be the safer investment.
Deep Analysis: What The Witcher
Development Scale
More than 500 developers working on a single title indicates that CD Projekt Red is treating The Witcher 4 as a flagship production.
That creates enormous creative potential, but it also creates management challenges.
Production Complexity
Large RPGs are among the most difficult games to build because every system interacts with every other system.
Quest design affects world design.
World design affects animation.
Animation affects combat.
Combat affects progression.
Progression affects narrative pacing.
Testing Will Be Critical
A game this ambitious needs extensive automated and manual testing.
For developers working with large open-world systems, basic testing workflows may include commands such as:
git status git log --oneline -10
These commands do not represent CD Projekt
Build Verification
Large projects often require repeatable build verification.
A generic continuous-integration workflow might look like:
npm test npm run build
Again, these are illustrative commands, not confirmed Witcher 4 development commands.
The broader point is that thousands of interconnected systems require disciplined testing.
Performance Testing
Open-world games must also be evaluated under extreme conditions.
Developers can monitor processes with tools such as:
top
or:
htop
These tools can reveal CPU and memory pressure during development and testing.
Crash Investigation
When complex games crash, developers typically need logs, reproduction steps, stack traces, and environment information.
A simplified Linux workflow might include:
journalctl -xe
The actual Witcher 4 development environment is proprietary, so these examples should not be interpreted as CD Projekt Red’s confirmed commands.
Why Optimization Matters
The Witcher 4 is expected to run across powerful gaming PCs and consoles.
That means visual ambition must be balanced against performance.
A beautiful game that constantly struggles with frame pacing can quickly lose its impact.
Open-World Density
The most impressive open worlds are not necessarily the largest.
They are the ones that make players believe something is happening beyond the immediate horizon.
The Witcher 3 established that principle through quests, characters, environmental storytelling, monsters, villages, and unexpected encounters.
Next-Generation Storytelling
Ciri’s story could also benefit from improvements in facial animation, motion capture, dialogue systems, environmental interaction, and cinematic presentation.
These technologies can make characters feel more believable.
But technology should remain invisible when it works.
Players should remember the character, not the rendering technique.
Combat Could Become the Biggest Change
Ciri is not Geralt.
That means CD Projekt Red has an opportunity to redesign combat around speed, mobility, supernatural abilities, and different tactical mechanics.
A more aggressive movement system could completely change how players approach encounters.
The Open World Must Serve the Story
CD Projekt Red has already demonstrated that its best open-world experiences are built around narrative.
The Witcher 4 should avoid the temptation to fill the map simply because modern RPGs are expected to be enormous.
The Real Benchmark Is The Witcher 3
Every design decision will eventually be compared against the previous game.
That is both an advantage and a curse.
The Witcher 3 gives CD Projekt Red an enormous foundation.
It also gives players extremely high expectations.
✅ The Witcher 4 Is Targeting 2028
CD Projekt Red has publicly identified 2028 as the current target window, although an exact release date has not been announced.
✅ The Witcher 4 Will Not Be Shown at Gamescom 2026
The
✅ Ciri Is the New Saga’s Central Character
CD Projekt Red has described the upcoming saga as one with Ciri at its helm, marking a major transition from Geralt’s original trilogy.
✅ Songs of the Past Is Planned for 2027
The expansion is scheduled for PlayStation 5, Xbox Series X|S, and PC and is being developed with Fool’s Theory.
⚠️ The Witcher 5 and 6 Dates Are Speculation
A possible 2031 and 2034 schedule can be inferred from a three-year release cadence, but CD Projekt Red has not confirmed those dates.
⚠️ The Expansion Is Not Literally Confirmed as a Required Prologue
CD Projekt Red has described Songs of the Past as something that can indirectly act as a prologue-like experience, but it remains a standalone Geralt adventure rather than a mandatory prequel to The Witcher 4.
Prediction
(+1) The Witcher 4 Will Become One of the Biggest RPG Releases of 2028
If CD Projekt Red maintains its development schedule and delivers the scale it is promising, The Witcher 4 is likely to become one of the defining RPG launches of its generation.
(+1) Ciri Will Help Reinvent the Franchise
Moving from Geralt to Ciri gives CD Projekt Red a rare opportunity to preserve the emotional identity of The Witcher while changing its gameplay, storytelling, and world-building formula.
(+1) Songs of the Past Will Strengthen Interest Before 2028
A major Geralt expansion in 2027 could create a powerful bridge between the classic Witcher era and the new saga.
(-1) Another Delay Remains Possible
A 2028 target should not be treated as a guarantee. The size and ambition of the project make delays entirely possible if CD Projekt Red decides additional development time is necessary.
(+1) The Witcher Could Dominate CD Projekt Red’s Next Decade
If the new trilogy succeeds, The Witcher 4 could become the foundation for several years of storytelling, expansions, technology development, and future games.
The Wait for The Witcher 4 Has Finally Become Real
A Date Changes the Conversation
For years, The Witcher 4 existed primarily as a promise, a logo, a collection of rumors, and a source of speculation.
Now there is a target.
2028.
That may still feel far away, especially for players who have been waiting since The Witcher 3 transformed the RPG landscape.
But the wait is beginning to make sense.
Geralt’s Story Is Giving Way to Ciri’s
Songs of the Past gives Geralt one more adventure.
Then the spotlight moves.
Ciri becomes the face of a new saga, and CD Projekt Red begins the difficult task of following one of the most celebrated RPGs ever created.
The Real Test Has Not Arrived Yet
The Witcher 4 does not need to be The Witcher 3 again.
It needs to be confident enough to become something new.
If CD Projekt Red can combine the emotional storytelling of its previous games with a more ambitious world, improved technology, deeper systems, and a compelling Ciri-led narrative, the 2028 release could mark the beginning of an extraordinary second era for the franchise.
Until then, Songs of the Past may be the final reminder of where this journey began.
And perhaps that is exactly what CD Projekt Red wants.
Before players follow Ciri into the future, they get one last night around the fire with Geralt.
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