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A Childhood Dream Turns Into a Multibillion-Dollar Entertainment Bet
For generations of fans, Dragon Ball has represented more than anime. It is a story about friendship, ambition, impossible battles, transformation, and the belief that there is always another level to reach. Now, that fictional universe is being turned into something astonishingly real: a multibillion-euro entertainment destination on the outskirts of Paris.
France and Saudi Arabia have agreed on a project worth approximately €6 billion ($7 billion) that will create a major entertainment complex near Cergy-Pontoise, northwest of Paris. One of its headline attractions is expected to be a Dragon Ball Z-themed amusement park, financed by Saudi entertainment and investment group Qiddiya. French authorities say the broader development could create around 22,000 jobs.
Reuters
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The announcement is remarkable not simply because of its price tag, but because of what it represents. Anime, gaming, esports and pop culture have become serious components of global investment strategy, and Saudi Arabia is increasingly positioning itself at the center of that transformation.
The €6 Billion Announcement
The project was announced on August 24 during Saudi Crown Prince Mohammed bin Salman’s official visit to France, with French President Emmanuel Macron presenting the investment as a major new chapter in the economic relationship between the two countries.
The €6 billion figure applies to the wider development rather than simply a single roller coaster park. French reporting says the Cergy-Pontoise project could contain up to three theme parks, alongside entertainment, hospitality, cultural and sports facilities. Dragon Ball is expected to be the centerpiece of one of those parks.
EFE Noticias
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That distinction matters because some early descriptions make it sound as if France is receiving a €6 billion Dragon Ball amusement park alone. The reality is broader and potentially even more ambitious.
Dragon Ball Comes to France
The Dragon Ball connection is nevertheless the
The franchise, created by Akira Toriyama, has become one of Japan’s most successful cultural exports. Characters such as Goku, Vegeta, Bulma, Piccolo, Gohan and Frieza have become recognizable far beyond the traditional anime audience.
For millions of European fans, the idea of physically entering that universe is almost surreal.
Imagine walking through a recreation of Capsule Corporation, seeing a giant Shenron above the skyline, or stepping onto a ride inspired by the battles that defined an entire generation.
The project could turn nostalgia into a physical experience.
Macron and the Saudi Crown Prince Shared a Dragon Ball Connection
According to Reuters, the idea reportedly emerged after Macron and Mohammed bin Salman discovered their shared enthusiasm for Dragon Ball during Macron’s 2025 visit to Saudi Arabia.
Reuters
It is an unusual origin story for a project of this scale.
Most €6 billion infrastructure projects begin with economic studies, government planning documents and investment strategies. This one reportedly began, at least partly, with two political leaders discovering that they both enjoyed one of the world’s most famous anime franchises.
But behind the entertaining story is a serious investment strategy.
Cergy-Pontoise Becomes the New Battleground
The project is planned around Cergy-Pontoise, approximately 30 kilometers northwest of Paris.
The location has an interesting history. French media reports indicate that part of the development is associated with the former Mirapolis site, a major French amusement park that opened in 1987 and closed only a few years later.
EFE Noticias
The transformation of such a site into a modern international entertainment destination would give the project another layer of symbolism.
A failed theme park from the past could potentially become the foundation for one of Europe’s most ambitious entertainment developments.
22,000 Jobs Could Change the Region
The economic impact may ultimately be more important than the anime branding.
French authorities estimate that the development could create approximately 22,000 direct jobs.
Reuters
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Those jobs would not necessarily all involve theme-park operations.
Large entertainment destinations require engineers, architects, construction workers, software developers, hospitality staff, security teams, transportation workers, marketers, designers, animators, technicians and maintenance specialists.
Once hotels, restaurants, retail outlets and surrounding infrastructure are included, the economic ecosystem could become substantially larger.
France Wants Another Disneyland-Scale Success
Macron has compared the scale of the investment with Disneyland Paris, describing the project as something France has not seen on this scale since the creation of Disneyland Paris.
That comparison is significant.
Disneyland Paris did not simply create an amusement park. It created a tourism ecosystem that became deeply connected with the European travel industry.
The Saudi-backed project appears to be pursuing a similar principle: build a destination rather than simply build rides.
Saudi
The financial engine is Qiddiya Investment Company, a Saudi-backed entertainment and investment organization connected to the country’s Vision 2030 diversification strategy.
Saudi Arabia has spent years attempting to reduce its dependence on oil by developing tourism, sports, gaming and entertainment industries.
Qiddiya is one of the most visible expressions of that strategy.
The company is already developing a huge entertainment destination near Riyadh, including theme parks, gaming and esports infrastructure and sporting facilities.
The Original Dragon Ball Park Is Still Coming
The Paris project is not the first major Dragon Ball theme park announced by Qiddiya.
The original Dragon Ball theme park was revealed in 2024 and is planned as part of Qiddiya City near Riyadh.
That project is enormous.
It is expected to occupy more than 500,000 square meters, with more than 30 attractions, five major rides and seven areas inspired by locations from the Dragon Ball universe.
Among the planned environments are iconic locations such as Kame House, Capsule Corporation and Beerus’s Planet.
Shenron Will Become a 70-Meter Landmark
Perhaps the most spectacular element of the Saudi Dragon Ball park is a giant statue of Shenron, the legendary dragon summoned by the Dragon Balls.
The planned structure is approximately 70 meters tall.
That is not simply a theme-park decoration.
At that scale, Shenron becomes part of the destination’s skyline and effectively functions as a gigantic piece of architectural branding.
It is easy to imagine photographs of the structure becoming some of the most recognizable images associated with Qiddiya.
Two Dragon Ball Parks Could Change the Franchise
If both projects eventually open, Dragon Ball would have something very few entertainment franchises possess: enormous dedicated physical destinations in two different regions.
One would be in Saudi Arabia.
The other would be near Paris.
That creates an interesting global strategy.
The franchise would no longer exist only through television, manga, games, merchandise and streaming.
It would become a physical tourism experience.
Why Paris Is a Smart Choice
Paris may be one of the strongest possible locations for an international anime attraction.
France has one of the largest manga and anime audiences outside Japan.
Japanese comics have been deeply integrated into French popular culture for decades, and Dragon Ball became a defining part of that relationship.
The French audience is therefore not being asked to discover an unfamiliar brand.
Millions already know the characters.
Europe Could Become a Major Anime Tourism Market
The bigger question is whether Dragon Ball is only the beginning.
Anime tourism is becoming increasingly attractive because fans are willing to travel for experiences that cannot be replicated on a television screen.
A streaming subscription can provide an episode.
A theme park can provide a memory.
That difference has enormous commercial value.
Saudi
The Dragon Ball project also makes more sense when viewed alongside Saudi Arabia’s broader investments in entertainment and gaming.
The
That strategy reached another extraordinary milestone this month with the completion of the approximately $55 billion acquisition of Electronic Arts by a consortium led by PIF, alongside Silver Lake and Affinity Partners.
EA
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EA is behind franchises including Battlefield, The Sims, EA Sports FC, Apex Legends and Mass Effect.
The Dragon Ball park therefore should not be viewed as an isolated investment.
It is part of a much larger pattern.
Saudi Arabia Is Moving From Ownership to Experiences
Buying stakes in gaming companies gives investors exposure to intellectual property and technology.
Theme parks offer something different.
They turn intellectual property into destinations.
A successful character can become a ride.
A fictional city can become a physical environment.
A video game can become an esports arena.
A manga franchise can become a hotel, restaurant and merchandise ecosystem.
That is the direction the entertainment industry is moving toward.
Capcom Is Another Piece of the Puzzle
Saudi Arabia has also expanded its exposure to Japanese gaming.
In March 2026, Saudi
Game Developer
Capcom controls globally recognized franchises including Resident Evil, Monster Hunter and Street Fighter.
This is important because it demonstrates that Saudi investment is not limited to one type of entertainment.
It spans games, esports, anime-related attractions and large-scale consumer experiences.
The EA Deal Makes the Dragon Ball Announcement Even More Interesting
Only weeks after the completion of the EA acquisition, the Dragon Ball theme park announcement reinforces the impression that Saudi Arabia wants a permanent seat at the global entertainment table.
The strategy is increasingly diversified.
It involves ownership.
It involves investment.
It involves infrastructure.
And increasingly, it involves creating places where audiences physically interact with entertainment brands.
From Oil Wealth to Pop Culture Infrastructure
Saudi
For decades, oil dominated the
Vision 2030 has attempted to create new sectors capable of attracting international visitors and investment.
Gaming and entertainment are particularly attractive because they combine technology, tourism, media, retail and youth culture.
A Dragon Ball park sits directly in the middle of that intersection.
The Esports Connection Is Important
The Paris announcement also arrives during an important moment for the relationship between France and Saudi Arabia.
The Esports World Cup closing ceremony took place in Paris, with both Mohammed bin Salman and Macron appearing at the event. Reuters reported that the Esports World Cup had been relocated to Paris after security concerns affected plans around Riyadh.
Reuters
That means the Dragon Ball announcement is happening alongside another major entertainment phenomenon: competitive gaming.
The message is becoming increasingly obvious.
Gaming is no longer being treated as a niche hobby.
It is becoming international entertainment infrastructure.
A Theme Park Is Also a Technology Project
Modern theme parks are no longer primarily about roller coasters.
They increasingly depend on sophisticated software systems.
Interactive attractions use real-time sensors.
Guests can be tracked through digital tickets and mobile applications.
Virtual reality, augmented reality, projection mapping and robotics can all become part of the experience.
Artificial intelligence can personalize attractions and improve operations.
A Dragon Ball park could therefore become part theme park, part gaming environment and part immersive technology demonstration.
Deep Analysis
The Digital Layer Could Be Bigger Than the Rides
The most interesting possibility is that visitors could eventually connect physical attractions with a persistent digital Dragon Ball experience.
A visitor might create a digital character before arriving.
That character could evolve through park activities.
Achievements could unlock exclusive merchandise, attractions or digital content.
The boundary between game and theme park could become increasingly difficult to see.
Possible Infrastructure Architecture
A modern attraction could theoretically rely on distributed services for ticketing, identity, telemetry and personalization.
A simplified architecture might look like:
Mobile App
|
API Gateway
|
Authentication Service
|
+–+
| Park Experience APIs |
+–+
| | |
Ride Retail Rewards
System System System
|
Event Streaming
|
Analytics / AI Platform
This kind of architecture would allow thousands of visitors to interact with connected services simultaneously.
Basic API Health Check
For an internal development environment, engineers could test whether a service is responding with a simple request:
curl -I https://example.internal/health
A successful response would normally indicate that the endpoint is reachable.
In a real deployment, the endpoint should be protected and should not expose sensitive operational information.
Monitoring Park Infrastructure
Large attractions also need continuous monitoring.
A basic Linux administrator might inspect service activity with:
systemctl --type=service --state=running
And check recent system events with:
journalctl --since "10 minutes ago"
These commands are simple, but the underlying principle is crucial: when thousands of people depend on interconnected systems, reliability becomes part of the attraction itself.
Cybersecurity Will Become Critical
A connected theme park creates a surprisingly large cybersecurity footprint.
There could be payment systems.
There could be mobile applications.
There could be customer accounts.
There could be employee systems.
There could be IoT devices.
There could be ride-control networks.
There could be surveillance infrastructure.
Separating these environments is essential.
A guest Wi-Fi network should never have a direct path into systems responsible for operating critical equipment.
Network Segmentation Matters
A simplified segmentation strategy might look like:
Internet
|
Firewall
|
+-+
| Public Guest Zone |
+-+
|
API Gateway
|
+-+
| Application Zone |
+-+
|
+-+
| Internal Services |
+-+
|
+-+
| Critical Systems |
| Ride Operations |
+-+
The principle is simple: convenience systems and safety-critical systems should not share unrestricted network access.
Identity Will Become Valuable Data
If the park introduces personalized experiences, identity management becomes extremely important.
A visitor account could potentially connect tickets, purchases, loyalty rewards, attraction history and digital content.
That information would need strong access controls.
Administrators should follow the principle of least privilege.
For example:
Guest → Personal Account
Employee → Operational Systems
Marketing → Aggregated Analytics
Security → Security Events
Ride Engineers → Ride Telemetry
No role should automatically receive access to everything.
The Bigger Business Opportunity Is Repeat Visits
The biggest challenge for any theme park is simple.
How do you convince people to come back?
A successful Dragon Ball ecosystem could solve that problem with seasonal events, new attractions, exclusive merchandise, tournaments and rotating character experiences.
That creates recurring revenue rather than a single tourist visit.
Anime Fans Are Already Used to Collecting
The psychology of anime fandom is especially compatible with theme parks.
Fans collect manga.
They collect figures.
They collect trading cards.
They collect limited editions.
They attend conventions.
They travel for premieres.
A theme park adds another layer to the same behavior.
Limited-edition park merchandise could become a major revenue stream.
The Franchise Can Sell the Experience
The strongest franchises do not simply sell products.
They sell identity.
A Dragon Ball fan does not merely buy a Goku figure.
They buy a connection to a story that may have been part of their childhood.
That emotional connection is incredibly valuable to a theme park operator.
France Could Become
If the Paris project succeeds, it could attract visitors from across Europe.
The potential market extends beyond France.
Germany, Spain, Italy, the United Kingdom, Belgium, Switzerland and other European markets all contain large anime communities.
Paris already has enormous international tourism infrastructure.
The park would therefore benefit from an existing global travel ecosystem.
But €6 Billion Is a Huge Bet
There is another side to the story.
Six billion euros is an enormous amount of capital.
Large theme parks routinely experience delays, cost overruns and changing consumer trends.
A project designed today must still be relevant years later.
That is difficult in entertainment.
Today’s most popular franchise can eventually lose cultural momentum.
Dragon Ball Has One Major Advantage
Dragon Ball is not a short-lived trend.
The franchise has survived multiple generations.
It has continued through manga, television series, films, games, toys and merchandise.
Its longevity makes it significantly less risky than building a theme park around a newly created entertainment property.
Construction Time Will Test the Vision
There is still no official opening date.
Construction is expected to take several years, according to Reuters.
Reuters
That means the public will likely see many changes before the gates open.
Attractions may change.
Technology will change.
Consumer expectations will change.
Even the Dragon Ball franchise itself could evolve.
The Park Must Feel More Than a Museum
A common mistake with licensed attractions is creating static environments that look impressive but feel shallow.
Dragon Ball requires movement.
It requires energy.
It requires transformation.
It requires spectacle.
If the park simply places statues of famous characters around buildings, fans may enjoy the photography but leave disappointed.
The Rides Need to Tell Stories
The strongest attraction would not simply be a roller coaster with a Dragon Ball logo.
It should feel like an episode.
Visitors could enter a story.
They could train with Goku.
They could travel through space.
They could face an enemy.
They could experience a transformation.
Modern ride technology makes this possible.
The Shenron Statue Could Become the Icon
The planned 70-meter Shenron structure demonstrates how aggressively the Saudi project is thinking about visual identity.
Theme parks need landmarks.
Disney has castles.
Universal has recognizable cinematic environments.
Qiddiya’s Dragon Ball park could have Shenron.
If designed well, the structure could become instantly recognizable worldwide.
France Gains More Than a Theme Park
France receives foreign investment, construction activity, tourism potential and employment.
It also strengthens its position as a destination for international entertainment companies.
That matters in an increasingly competitive global economy.
Countries are competing not only for factories and technology companies.
They are competing for cultural destinations.
Saudi Arabia Gains Global Cultural Reach
Saudi Arabia gets something equally important.
It becomes associated with one of the
That helps the country position itself as a global destination for gaming, sports and entertainment.
The investment therefore has both economic and branding value.
Critics Will Watch the Strategy Closely
Saudi
Supporters describe them as genuine economic diversification.
Critics argue that cultural and entertainment investments can also improve a country’s international image while controversial political and human-rights questions remain.
That debate will not disappear because of a theme park.
In fact, the larger the investment becomes, the more scrutiny it will receive.
The EA Acquisition Shows the Scale of the Strategy
The recently completed $55 billion EA acquisition demonstrates that Saudi involvement in entertainment is operating at an extraordinary financial scale.
EA
+1
The Dragon Ball park is tiny by comparison.
But strategically, it may be more visible to ordinary consumers.
People may never think about who owns a percentage of a game publisher.
They will remember a giant Shenron overlooking a theme park.
The Real Competition Is Attention
The entertainment economy is ultimately a competition for people’s time.
Netflix wants your evenings.
Games want your weekends.
Social media wants your spare minutes.
Theme parks want your travel budget.
Anime wants your attention.
The companies and governments that can connect these experiences into one ecosystem gain an enormous advantage.
Dragon Ball Could Become a Gateway
A visitor might travel to Paris for Dragon Ball and discover other Qiddiya projects.
A gamer might attend an esports event.
A family might stay at a hotel.
A fan might purchase merchandise.
A tourist might return for a new attraction.
The ecosystem becomes larger than the original franchise.
The Most Important Question Is Execution
The announcement is impressive.
The money is impressive.
The intellectual property is powerful.
The location is attractive.
But execution will determine everything.
A €6 billion concept can still fail if the experience does not justify the investment.
Technology Can Help Keep It Fresh
Digital content can be updated more easily than physical infrastructure.
That could allow the park to introduce new experiences without rebuilding entire sections.
Augmented reality, interactive missions and app-based experiences could give older attractions new life.
This could become one of the most important advantages of building a modern anime theme park.
The Future Could Be a Living Dragon Ball World
The ultimate version of the project would feel less like an amusement park and more like entering a permanent Dragon Ball universe.
Visitors would not simply ride attractions.
They would participate.
They could train.
Compete.
Collect.
Explore.
Unlock.
Return.
That is the model that could transform the project from a giant attraction into a long-term entertainment platform.
What Undercode Say:
1. This Is Bigger Than Dragon Ball
The headline is Dragon Ball, but the real story is global entertainment infrastructure.
2. Saudi Arabia Is Building an Ecosystem
The Kingdom is investing across gaming, esports, tourism, media and physical attractions.
3. Paris Gives the Project Global Visibility
Few European destinations can provide the same international tourism reach as Paris.
- Anime Is No Longer a Niche Business
Dragon Ball demonstrates how Japanese pop culture has evolved into a global commercial force.
- The €6 Billion Figure Changes the Conversation
This is not a small licensing experiment.
It is a major international investment.
- Qiddiya Is Becoming a Global Entertainment Brand
The organization is increasingly associated with ambitious projects rather than traditional theme-park development alone.
7. Dragon Ball Is an Excellent Choice
The franchise has survived multiple generations and remains recognizable around the world.
8. Nostalgia Is an Economic Asset
Fans who grew up with Goku are now adults with disposable income and families of their own.
9. The Timing Is Important
Gaming and anime are increasingly overlapping with tourism and physical entertainment.
- The Park Could Become a Convention Alternative
Instead of visiting an event for a weekend, fans could visit a permanent destination.
11. Paris Already Has the Tourism Machine
Airports, hotels, transportation and global recognition already exist.
12. That Reduces Some Risk
The park does not need to create an entirely new tourism ecosystem from zero.
13. But Construction Risk Remains
A project of this scale can experience years of delays and enormous cost pressures.
14. Licensing Will Matter
The park must preserve the identity of Dragon Ball without turning it into a generic corporate attraction.
15. Fans Will Notice the Difference
Hardcore anime audiences can quickly recognize when an experience feels authentic.
16. The Rides Must Be Exceptional
A giant statue alone will not sustain repeat tourism.
17. Storytelling Should Drive Attractions
Dragon Ball is fundamentally about adventure and transformation.
18. Technology Can Make That Story Interactive
AR, VR, projection systems and interactive rides can bring those concepts into the physical world.
- AI Could Eventually Become Part of the Experience
Personalized characters and intelligent interactive systems could create unique visitor experiences.
20. Data Protection Will Become Essential
Personalized entertainment inevitably creates data-management challenges.
21. Cybersecurity Cannot Be an Afterthought
A connected theme park is effectively a giant digital environment.
22. Safety Systems Must Stay Isolated
Ride-control networks should never be treated like ordinary consumer IT systems.
- The Digital Experience Could Outlive the Visit
Mobile applications could keep visitors engaged after they leave the park.
24. That Creates Recurring Revenue
Digital rewards can encourage merchandise purchases and future visits.
25. Merchandise Could Become Massive
Limited-edition Dragon Ball products could become attractions themselves.
26. The Park Could Attract International Fans
Europe’s anime audience is large enough to support international tourism.
27. The Location Is Strategic
Cergy-Pontoise gives the project proximity to one of the world’s most visited cities.
28. France Benefits Economically
Construction, hospitality, transportation and tourism could all gain from the development.
29. Saudi Arabia Gains Cultural Influence
The project gives Saudi-backed entertainment infrastructure a highly visible presence in Europe.
30. This Is Soft Power Through Entertainment
Theme parks can shape perceptions in ways traditional investment announcements cannot.
- The EA Deal Shows the Bigger Direction
Saudi investment is now reaching enormous gaming companies, not just small entertainment projects.
EA
32. Japanese Gaming Is Also Important
The Capcom investment shows that
Game Developer
33. Esports Connects the Pieces
Competitive gaming, anime and theme parks increasingly appeal to overlapping audiences.
34. The Entertainment Industry Is Converging
Games, anime, streaming, merchandise and tourism are becoming interconnected.
35. Intellectual Property Is the New Infrastructure
Strong fictional worlds can generate revenue across multiple industries.
36. Dragon Ball Has Rare Staying Power
Few franchises can attract both longtime fans and younger audiences decades after their creation.
37. The Biggest Risk Is Execution
A powerful brand cannot automatically guarantee a successful attraction.
38. The Biggest Opportunity Is Immersion
If the park genuinely makes visitors feel like they entered Dragon Ball, it could become a landmark.
- The Two Parks Could Complement Each Other
Saudi Arabia and France could eventually become two major Dragon Ball destinations serving different tourism markets.
- This Could Be the Beginning of a New Entertainment Era
The real story may not be one Dragon Ball park.
It may be the emergence of a world where fictional universes become physical cities, digital ecosystems and global tourism destinations.
✅ The €6 Billion Project Is Real
France and Saudi Arabia have announced a roughly €6 billion entertainment development near Cergy-Pontoise, with Dragon Ball expected to be a major theme-park component. The broader project can include up to three parks, so describing the entire €6 billion as exclusively a Dragon Ball park would be misleading.
Reuters
+1
✅ Around 22,000 Jobs Are Expected
French authorities have said the development could create approximately 22,000 direct jobs. The figure is an expectation rather than a guarantee of employment already created.
Saudi Gazette
+1
✅ Qiddiya Is Financing the Project
Qiddiya is the Saudi-backed organization financing the development as part of the Kingdom’s broader entertainment and diversification strategy.
Reuters
❌ There Is No Confirmed Opening Date Yet
The original article correctly notes that no official opening date has been announced. Construction is expected to take several years, meaning claims that visitors will soon be able to enter the Paris Dragon Ball park are premature.
Reuters
✅ Saudi Arabia’s EA Acquisition Is Real
The approximately $55 billion acquisition of Electronic Arts by a consortium led by Saudi Arabia’s PIF, alongside Silver Lake and Affinity Partners, officially closed in August 2026.
EA
+1
Prediction
(+1) Dragon Ball Could Become One of Europe’s Biggest Anime Attractions
If construction remains on schedule and the final attractions match the scale of the concept, the Paris project could become a major destination for anime fans across Europe.
(+1) Anime Tourism Will Continue Growing
More entertainment franchises are likely to follow the same model by turning fictional worlds into physical destinations, particularly as fans increasingly seek immersive experiences.
(+1) Gaming and Theme Parks Will Converge
Future attractions will likely use mobile applications, augmented reality, interactive missions, AI-powered characters and digital rewards to extend the experience beyond the physical park.
(+1) Saudi Entertainment Investment Will Keep Expanding
The Dragon Ball project fits into a much broader investment strategy that already includes gaming companies, esports and major entertainment properties. The completed EA acquisition reinforces that direction.
EA
(-1) The Project Could Face Major Delays
A €6 billion, multi-park development is enormously complex. Construction, financing, licensing, planning and infrastructure challenges could push the opening considerably further into the future.
(-1) Expectations Could Become Difficult to Meet
Dragon Ball fans have decades of emotional attachment to the franchise. If the attractions feel superficial or overly commercial, the project could struggle to convert enormous initial attention into repeat visits.
(+1) Shenron Could Become a Global Tourism Icon
If the planned 70-meter Dragon Ball imagery is translated successfully into the Paris development, the park could produce the kind of instantly recognizable landmark that becomes part of global pop-culture tourism.
(+1) Paris Could Become a Major European Anime Destination
With Paris already attracting international tourists and France possessing a strong manga and anime culture, the Dragon Ball project has an unusually strong foundation for becoming more than a local amusement park.
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